Air Templar
An air templar combines deft swordplay with the magics of air. While they are most noticeable in their role in mercenary captains and cunning strategists (often able to use their magic to divert the energies of their opponents), quite a few take up the life of adventurer. Air templars learn spells, skills, and forms.
| Level 1: | Dagger | Flail |
|---|---|---|
| Spear | Sword | |
| Scrolls | Wands | |
| Level 5: | Enhanced Damage | |
| Level 7: | Kick | |
| Level 8: | Parry | Second Attack |
| Level 9: | Trip | Fast Healing |
| Level 10: | Hand to Hand | Archery |
| Level 14: | Dual Wield | |
| Level 15: | Meditation | |
| Level 16: | Third Attack | |
| Level 18: | Dodge | Haggle |
| Level 23: | Dive | |
| Level 25: | Precision | |
| Level 30: | Trance |
| Level 1: | Armor | Shocking Grasp |
|---|---|---|
| Level 2: | Ventriloquate | |
| Level 4: | Floating Disc | |
| Level 6: | Detect Invis | |
| Level 11: | Lightning Bolt | |
| Level 12: | Invisibility | |
| Level 13: | Teleport | Charge Arrow |
| Level 15: | Fly | Shield |
| Level 16: | Lightning Brand | |
| Level 17: | Faerie Fog | |
| Level 19: | Group Teleport | |
| Level 20: | Wind Wall | Air Bubble |
| Level 21: | Arrow Geas | |
| Level 22: | Greater Ventriloquate | Illusionary Object |
| Blur | ||
| Level 23: | Ball Lightning | |
| Level 24: | Wind Blast | |
| Level 25: | Blade Barrier | |
| Level 26: | Rearrange | |
| Level 27: | Gust | |
| Level 28: | Thunder Strike | Missile Reflection |
| Level 30: | Mass Invis | Mirror Image |
| Level 31: | Disjunction | |
| Level 32: | Wall of Air | |
| Level 33: | Absorb Electricity | |
| Level 34: | Blink |
| Level 17: | Form of the Zephyr |
|---|---|
| Level 27: | Form of the Cyclone |
| Level 29: | Form of the Phantasm |
