Fighters
The only one of the warrior professions with a true military background, fighters as an organized profession date back to the foundations of the human Republic of Earendam. It was here where the phalanxes which are now iconic of the class came into being, proving invaluable time and time again as the city grew and required defending. The aelin have since found much to admire in such organized battles, and those with less interest in more graceful arts have brought the profession to their cities. In their constant battles with Earendam, even the brutal srryn have learned the discipline's rudiments from their enemies.
Though learned in several weapons, fighters as a class focus primarily on using either a spear and shield, which provides unparalleled defensive capability, a polearm, which allows them to make devastating strikes against entire groups of opponents, or a sword and shield, with which they may debilitate a single foe at a time. Even outside of a military setting, they are highly trained in managing their own groups, protecting their companions and moving them swiftly about the battlefield.
Fighters may be of any alignment, but due to the inherently organized nature of the profession they may not be chaotic. Iandir is a popular choice of god amongst fighters, for his own adherence to order. More combative fighters often favour Dolgrael, and those who are chaja or srryn often follow the gods of the shuddeni or their own people's, respectively. However, the profession has no inherently religious calling, and many fighters name no individual god as their personal patron.
| Level 1: | Dagger | Polearm |
|---|---|---|
| Spear | Staff | |
| Sword | Parry | |
| Level 2: | Enhanced Damage | |
| Level 3: | Second Attack | |
| Level 4: | Dodge | |
| Level 5: | Hand to Hand | |
| Level 6: | Fast Healing | |
| Level 7: | Endurance | |
| Level 8: | Kick | Shield Block |
| Level 9: | Bandage | |
| Level 10: | Grip | |
| Level 11: | Shield Bash | |
| Level 12: | Third Attack | |
| Level 13: | Retreat | |
| Level 14: | Gash | Haggle |
| Level 15: | Trip | |
| Level 16: | Forced March |
| Level 17: | Pugil | Readiness |
|---|---|---|
| Level 18: | Dual Wield | |
| Level 19: | Disarm | Thrust |
| Level 20: | Flank | Throw |
| Level 21: | Fend | |
| Level 22: | Guard | |
| Level 23: | Pommel | |
| Level 24: | Meditation | Withdraw |
| Level 25: | Fourth Attack | |
| Level 26: | Drive | Sweep |
| Level 27: | Phalanx | |
| Level 28: | Rally | |
| Level 29: | Counterattack | |
| Level 30: | Counter | |
| Level 33: | Cover | |
| Level 35: | Scouting | |
| Level 38: | Reach Mastery | |
| Level 40: | Rout |