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Recent Changes

17 Sep 2011

* Illusions can no longer be affected by bard songs or targetted psionics, beneficial or otherwise.
* Air templars will receive the screaming arrow spell at level 38. See help screaming arrow.
* Trueshot will allow rangers to shoot arrows more frequently.
* Grouped mobs will now assist appropriately.
* Muffle will no longer affect victims in other rooms.
* Battlecry now has additional syntax options. See help battlecry.
* Sacrifice cooldown timer will display correctly after you've logged off and logged back on.
* Blade of vershak will no longer give an erroneous error message when a certain failure occurs.
* When requesting from mobs, your faction standing will influence the karmic cost of the request. For example, positive faction standing will reduce the cost of the request.

6 Sep 2011

* Certain disarming abilities will no longer make items that cannot be dropped or stolen fall to the ground.
* Vampric weapons and weapons enchanted with the Caress of Pricina will no longer deal bonus damage to the undead.
* Throw and slice will now deal the damage type of the weapon used.
* Cloudkill will no longer affect the caster during the recast delay
it will also now correctly attempt to poison people in the room for its duration.
* You will no longer see mirror images of people you can't see.
* Spirit sanctuaries will now be considered as being attached to the house they are cast inside of, if they are cast within one.
* Camouflage blind will now hide the group from people who can't see camouflage. It will also be hidden as with other skill-based concealment.
* Thieves can no longer tell whether they are in shadow mastery or not, per hide.
* Kor Thrandir is now a potential hometown for goodly characters of several professions.
* Chain lightning will now correctly cycle through available targets in the room.
* Chain lightning is now a greater air spell.
* Protection from lightning is now a major air spell.
* Scatter can no longer be used in any indoor or underground locations.
* Characters should be able to bring their charmed mobiles into their guilds in Earendam and the Hakurah Monastery.
* Further modernization done to Earendam.
* Certain guilds are now fully willing, able, and prepared to throw out former members who have transgressed against them often enough, or whom have made themselves unwelcome locally (such as by committing regicide or attempted regicide in Earendam).
* Kor Thrandir has been given a thorough facelift and modernization.
* Being on fire, Myrithiar is now less picky as to who wields it.
* The Halls of the Shunned modernized and brought in line with the current standard of power creep.
* Minor tweaks done to the Tower of Aramril.
* The dark blue potion, beloved by many, is now located somewhere else.
* Minor updates and fun things to find in the Arid Wastes.
* Assorted other area fixes, bug fixes, tweaks, and updates.

For older changes, please see help CHANGES 2010, CHANGES 2011, OLDER CHANGES, CHANGES 2009, etc.

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